For as weird as this may sound, this is what engineers and graphic designers have been trying to do for the last couple of decades. They have been fooling us into seeing what they want us to see and not what we should see for ourselves. We have to learn how to see past the instrument gauges as well as the computer graphical interfaces to see the reality that lies behind all of the mathematical engineering that has gone behind making these interfaces look so pretty.
Saturday, October 27, 2012
Windows and Mirrors Chapter 2
This chapter has been quite interesting and easy to understand the points that both authors are trying to make. I am astonished to see how Virtual Reality and GUI interfaces have become such an intricate part of how we work with computers. I found the following three lines so true " Transparency in painting meant creating an image that fools us---makes us think we are looking at the physical world; it meant what computer graphics experts are now calling photorealism.